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20 changed files
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1518 additions
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95 deletions
@@ -26,7 +26,7 @@ | @@ -26,7 +26,7 @@ | ||
26 | <DebugType>full</DebugType> | 26 | <DebugType>full</DebugType> |
27 | <Optimize>false</Optimize> | 27 | <Optimize>false</Optimize> |
28 | <OutputPath>Temp\Bin\Debug\Assembly-CSharp-Editor-firstpass\</OutputPath> | 28 | <OutputPath>Temp\Bin\Debug\Assembly-CSharp-Editor-firstpass\</OutputPath> |
29 | - 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| 29 | + <DefineConstants>UNITY_2022_3_53;UNITY_2022_3;UNITY_2022;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_2022_1_OR_NEWER;UNITY_2022_2_OR_NEWER;UNITY_2022_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_EDITOR_GAME_SERVICES;ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;ENABLE_NAVIGATION_PACKAGE_DEBUG_VISUALIZATION;ENABLE_NAVIGATION_HEIGHTMESH_RUNTIME_SUPPORT;ENABLE_NAVIGATION_UI_REQUIRES_PACKAGE;PLATFORM_ANDROID;TEXTCORE_1_0_OR_NEWER;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;UNITY_CAN_SHOW_SPLASH_SCREEN;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;ENABLE_ETC_COMPRESSION;PLATFORM_EXTENDS_VULKAN_DEVICE;PLATFORM_HAS_MULTIPLE_SWAPCHAINS;UNITY_ANDROID_SUPPORTS_SHADOWFILES;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_4_6;NET_UNITY_4_8;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;DOTWEEN;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;UNITY_EDITOR_ONLY_COMPILATION</DefineConstants> |
30 | <ErrorReport>prompt</ErrorReport> | 30 | <ErrorReport>prompt</ErrorReport> |
31 | <WarningLevel>4</WarningLevel> | 31 | <WarningLevel>4</WarningLevel> |
32 | <NoWarn>0169,0649</NoWarn> | 32 | <NoWarn>0169,0649</NoWarn> |
@@ -26,7 +26,7 @@ | @@ -26,7 +26,7 @@ | ||
26 | <DebugType>full</DebugType> | 26 | <DebugType>full</DebugType> |
27 | <Optimize>false</Optimize> | 27 | <Optimize>false</Optimize> |
28 | <OutputPath>Temp\Bin\Debug\Assembly-CSharp-firstpass\</OutputPath> | 28 | <OutputPath>Temp\Bin\Debug\Assembly-CSharp-firstpass\</OutputPath> |
29 | - 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| 29 | + 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|
30 | <ErrorReport>prompt</ErrorReport> | 30 | <ErrorReport>prompt</ErrorReport> |
31 | <WarningLevel>4</WarningLevel> | 31 | <WarningLevel>4</WarningLevel> |
32 | <NoWarn>0169,0649</NoWarn> | 32 | <NoWarn>0169,0649</NoWarn> |
@@ -131,12 +131,6 @@ | @@ -131,12 +131,6 @@ | ||
131 | <Reference Include="UnityEngine.ClothModule"> | 131 | <Reference Include="UnityEngine.ClothModule"> |
132 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath> | 132 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath> |
133 | </Reference> | 133 | </Reference> |
134 | - <Reference Include="UnityEngine.ClusterInputModule"> | ||
135 | - <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath> | ||
136 | - </Reference> | ||
137 | - <Reference Include="UnityEngine.ClusterRendererModule"> | ||
138 | - <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath> | ||
139 | - </Reference> | ||
140 | <Reference Include="UnityEngine.ContentLoadModule"> | 134 | <Reference Include="UnityEngine.ContentLoadModule"> |
141 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ContentLoadModule.dll</HintPath> | 135 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ContentLoadModule.dll</HintPath> |
142 | </Reference> | 136 | </Reference> |
@@ -296,9 +290,6 @@ | @@ -296,9 +290,6 @@ | ||
296 | <Reference Include="UnityEngine.VideoModule"> | 290 | <Reference Include="UnityEngine.VideoModule"> |
297 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath> | 291 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath> |
298 | </Reference> | 292 | </Reference> |
299 | - <Reference Include="UnityEngine.VirtualTexturingModule"> | ||
300 | - <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath> | ||
301 | - </Reference> | ||
302 | <Reference Include="UnityEngine.WindModule"> | 293 | <Reference Include="UnityEngine.WindModule"> |
303 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath> | 294 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath> |
304 | </Reference> | 295 | </Reference> |
@@ -26,7 +26,7 @@ | @@ -26,7 +26,7 @@ | ||
26 | <DebugType>full</DebugType> | 26 | <DebugType>full</DebugType> |
27 | <Optimize>false</Optimize> | 27 | <Optimize>false</Optimize> |
28 | <OutputPath>Temp\Bin\Debug\Assembly-CSharp\</OutputPath> | 28 | <OutputPath>Temp\Bin\Debug\Assembly-CSharp\</OutputPath> |
29 | - 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| 29 | + 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|
30 | <ErrorReport>prompt</ErrorReport> | 30 | <ErrorReport>prompt</ErrorReport> |
31 | <WarningLevel>4</WarningLevel> | 31 | <WarningLevel>4</WarningLevel> |
32 | <NoWarn>0169,0649</NoWarn> | 32 | <NoWarn>0169,0649</NoWarn> |
@@ -55,9 +55,11 @@ | @@ -55,9 +55,11 @@ | ||
55 | <Compile Include="Assets\Scripts\Main.cs" /> | 55 | <Compile Include="Assets\Scripts\Main.cs" /> |
56 | <Compile Include="Assets\Scripts\UI\Test1.cs" /> | 56 | <Compile Include="Assets\Scripts\UI\Test1.cs" /> |
57 | <Compile Include="Assets\Scripts\ScrollView\CustomListComponent.cs" /> | 57 | <Compile Include="Assets\Scripts\ScrollView\CustomListComponent.cs" /> |
58 | + <Compile Include="Assets\Scripts\Common\TimeControl.cs" /> | ||
58 | <Compile Include="Assets\Scripts\Manager\ResourcesManager.cs" /> | 59 | <Compile Include="Assets\Scripts\Manager\ResourcesManager.cs" /> |
59 | <Compile Include="Assets\Scripts\ScrollViewTest.cs" /> | 60 | <Compile Include="Assets\Scripts\ScrollViewTest.cs" /> |
60 | <Compile Include="Assets\Scripts\Manager\AudioManager.cs" /> | 61 | <Compile Include="Assets\Scripts\Manager\AudioManager.cs" /> |
62 | + <Compile Include="Assets\Scripts\UI\TimeTest.cs" /> | ||
61 | <Compile Include="Assets\Scripts\Manager\UIAnimation.cs" /> | 63 | <Compile Include="Assets\Scripts\Manager\UIAnimation.cs" /> |
62 | <Reference Include="UnityEngine"> | 64 | <Reference Include="UnityEngine"> |
63 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath> | 65 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath> |
@@ -86,12 +88,6 @@ | @@ -86,12 +88,6 @@ | ||
86 | <Reference Include="UnityEngine.ClothModule"> | 88 | <Reference Include="UnityEngine.ClothModule"> |
87 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath> | 89 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath> |
88 | </Reference> | 90 | </Reference> |
89 | - <Reference Include="UnityEngine.ClusterInputModule"> | ||
90 | - <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath> | ||
91 | - </Reference> | ||
92 | - <Reference Include="UnityEngine.ClusterRendererModule"> | ||
93 | - <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath> | ||
94 | - </Reference> | ||
95 | <Reference Include="UnityEngine.ContentLoadModule"> | 91 | <Reference Include="UnityEngine.ContentLoadModule"> |
96 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ContentLoadModule.dll</HintPath> | 92 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ContentLoadModule.dll</HintPath> |
97 | </Reference> | 93 | </Reference> |
@@ -251,9 +247,6 @@ | @@ -251,9 +247,6 @@ | ||
251 | <Reference Include="UnityEngine.VideoModule"> | 247 | <Reference Include="UnityEngine.VideoModule"> |
252 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath> | 248 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath> |
253 | </Reference> | 249 | </Reference> |
254 | - <Reference Include="UnityEngine.VirtualTexturingModule"> | ||
255 | - <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath> | ||
256 | - </Reference> | ||
257 | <Reference Include="UnityEngine.WindModule"> | 250 | <Reference Include="UnityEngine.WindModule"> |
258 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath> | 251 | <HintPath>D:\UnityEditor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath> |
259 | </Reference> | 252 | </Reference> |
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Assets/Scenes/TimeTest.unity.meta
0 → 100644
Assets/Scripts/Common/TimeControl.cs
0 → 100644
1 | +using System.Collections; | ||
2 | +using System.Collections.Generic; | ||
3 | +using UnityEngine; | ||
4 | +using UnityEngine.Events; | ||
5 | +using UnityEngine.UI; | ||
6 | + | ||
7 | +public class TimeControl : Singleton<TimeControl> | ||
8 | +{ | ||
9 | + /// <summary> | ||
10 | + /// 目标时间 | ||
11 | + /// </summary> | ||
12 | + private float _totalTime; | ||
13 | + | ||
14 | + /// <summary> | ||
15 | + /// 当前时间 | ||
16 | + /// </summary> | ||
17 | + private float _curTime; | ||
18 | + | ||
19 | + /// <summary> | ||
20 | + /// 回调 | ||
21 | + /// </summary> | ||
22 | + private UnityAction _timeCallBack; | ||
23 | + | ||
24 | + /// <summary> | ||
25 | + /// 是否开始计时 | ||
26 | + /// </summary> | ||
27 | + private bool _isStart = false; | ||
28 | + | ||
29 | + /// <summary> | ||
30 | + /// 是否时单词计时(计时器只执行一次 或者 按设置的间隔时间执行) | ||
31 | + /// </summary> | ||
32 | + private bool _isOnce; | ||
33 | + | ||
34 | + void Start() | ||
35 | + { | ||
36 | + } | ||
37 | + | ||
38 | + void Update() | ||
39 | + { | ||
40 | + if (_isStart) | ||
41 | + { | ||
42 | + _curTime += Time.deltaTime; | ||
43 | + if (_curTime >= _totalTime) | ||
44 | + { | ||
45 | + _curTime = 0; | ||
46 | + // 如果是单次计时器 此时结束计时器 | ||
47 | + if (_isOnce) | ||
48 | + { | ||
49 | + _isStart = false; | ||
50 | + } | ||
51 | + if (_timeCallBack != null) | ||
52 | + { | ||
53 | + _timeCallBack.Invoke(); | ||
54 | + } | ||
55 | + } | ||
56 | + } | ||
57 | + } | ||
58 | + | ||
59 | + | ||
60 | + /// <summary> | ||
61 | + /// 按照指定的时间间隔重复执行回调函数。 | ||
62 | + /// </summary> | ||
63 | + /// <param name="interval"></param> | ||
64 | + /// <param name="action"></param> | ||
65 | + public void Schedule(float interval, UnityAction action) | ||
66 | + { | ||
67 | + _totalTime = interval; | ||
68 | + _timeCallBack = action; | ||
69 | + _isStart = true; | ||
70 | + _isOnce = false; | ||
71 | + } | ||
72 | + | ||
73 | + | ||
74 | + /// <summary> | ||
75 | + /// 延迟执行回调函数,且只会执行一次。 | ||
76 | + /// </summary> | ||
77 | + /// <param name="interval"></param> | ||
78 | + /// <param name="action"></param> | ||
79 | + public void ScheduleOnce(float interval, UnityAction action) | ||
80 | + { | ||
81 | + _totalTime = interval; | ||
82 | + _timeCallBack = action; | ||
83 | + _isStart = true; | ||
84 | + _isOnce = true; | ||
85 | + } | ||
86 | + | ||
87 | + | ||
88 | + /// <summary> | ||
89 | + /// 结束所有的计时器 | ||
90 | + /// </summary> | ||
91 | + public void UnSchedule() | ||
92 | + { | ||
93 | + _isStart = false; | ||
94 | + _curTime = 0f; | ||
95 | + _totalTime = 0f; | ||
96 | + _timeCallBack = null; | ||
97 | + } | ||
98 | +} |
Assets/Scripts/Common/TimeControl.cs.meta
0 → 100644
Assets/Scripts/UI/TimeTest.cs
0 → 100644
1 | +using System.Collections; | ||
2 | +using System.Collections.Generic; | ||
3 | +using UnityEngine; | ||
4 | +using UnityEngine.UI; | ||
5 | + | ||
6 | +public class TimeTest : MonoBehaviour | ||
7 | +{ | ||
8 | + public Button btnStart; | ||
9 | + | ||
10 | + public Button btnStop; | ||
11 | + public Text txt_Time; | ||
12 | + | ||
13 | + public float time = 0; | ||
14 | + | ||
15 | + // Start is called before the first frame update | ||
16 | + void Start() | ||
17 | + { | ||
18 | + txt_Time.text = time.ToString(); | ||
19 | + btnStart.onClick.AddListener(StartTime); | ||
20 | + btnStop.onClick.AddListener(StopTime); | ||
21 | + } | ||
22 | + | ||
23 | + // Update is called once per frame | ||
24 | + void Update() | ||
25 | + { | ||
26 | + } | ||
27 | + | ||
28 | + private void StartTime() | ||
29 | + { | ||
30 | + TimeControl.Instance.Schedule(1, () => | ||
31 | + { | ||
32 | + time++; | ||
33 | + txt_Time.text = time.ToString(); | ||
34 | + }); | ||
35 | + } | ||
36 | + | ||
37 | + private void StopTime() | ||
38 | + { | ||
39 | + TimeControl.Instance.UnSchedule(); | ||
40 | + } | ||
41 | +} |
Assets/Scripts/UI/TimeTest.cs.meta
0 → 100644
@@ -26,7 +26,7 @@ | @@ -26,7 +26,7 @@ | ||
26 | <DebugType>full</DebugType> | 26 | <DebugType>full</DebugType> |
27 | <Optimize>false</Optimize> | 27 | <Optimize>false</Optimize> |
28 | <OutputPath>Temp\Bin\Debug\IngameDebugConsole.Editor\</OutputPath> | 28 | <OutputPath>Temp\Bin\Debug\IngameDebugConsole.Editor\</OutputPath> |
29 | - 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| 29 | + 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30 | <ErrorReport>prompt</ErrorReport> | 30 | <ErrorReport>prompt</ErrorReport> |
31 | <WarningLevel>4</WarningLevel> | 31 | <WarningLevel>4</WarningLevel> |
32 | <NoWarn>0169,0649</NoWarn> | 32 | <NoWarn>0169,0649</NoWarn> |
@@ -26,7 +26,7 @@ | @@ -26,7 +26,7 @@ | ||
26 | <DebugType>full</DebugType> | 26 | <DebugType>full</DebugType> |
27 | <Optimize>false</Optimize> | 27 | <Optimize>false</Optimize> |
28 | <OutputPath>Temp\Bin\Debug\IngameDebugConsole.Runtime\</OutputPath> | 28 | <OutputPath>Temp\Bin\Debug\IngameDebugConsole.Runtime\</OutputPath> |
29 | - 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| 29 | + 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|
30 | <ErrorReport>prompt</ErrorReport> | 30 | <ErrorReport>prompt</ErrorReport> |
31 | <WarningLevel>4</WarningLevel> | 31 | <WarningLevel>4</WarningLevel> |
32 | <NoWarn>0169,0649</NoWarn> | 32 | <NoWarn>0169,0649</NoWarn> |
@@ -91,12 +91,6 @@ | @@ -91,12 +91,6 @@ | ||
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100 | <Reference Include="UnityEngine.ContentLoadModule"> | 94 | <Reference Include="UnityEngine.ContentLoadModule"> |
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102 | </Reference> | 96 | </Reference> |
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262 | <Reference Include="UnityEngine.WindModule"> | 253 | <Reference Include="UnityEngine.WindModule"> |
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1090 | m_Name: | 1220 | m_Name: |
@@ -1112,7 +1242,7 @@ MonoBehaviour: | @@ -1112,7 +1242,7 @@ MonoBehaviour: | ||
1112 | scrollPos: {x: 0, y: 0} | 1242 | scrollPos: {x: 0, y: 0} |
1113 | m_SelectedIDs: | 1243 | m_SelectedIDs: |
1114 | m_LastClickedID: 0 | 1244 | m_LastClickedID: 0 |
1115 | - m_ExpandedIDs: ffffffff00000000965b00009a5b0000ca5b0000 | 1245 | + m_ExpandedIDs: ffffffff00000000985b00009a5b0000 |
1116 | m_RenameOverlay: | 1246 | m_RenameOverlay: |
1117 | m_UserAcceptedRename: 0 | 1247 | m_UserAcceptedRename: 0 |
1118 | m_Name: | 1248 | m_Name: |
@@ -1128,7 +1258,7 @@ MonoBehaviour: | @@ -1128,7 +1258,7 @@ MonoBehaviour: | ||
1128 | m_IsRenaming: 0 | 1258 | m_IsRenaming: 0 |
1129 | m_OriginalEventType: 11 | 1259 | m_OriginalEventType: 11 |
1130 | m_IsRenamingFilename: 1 | 1260 | m_IsRenamingFilename: 1 |
1131 | - m_ClientGUIView: {fileID: 11} | 1261 | + m_ClientGUIView: {fileID: 14} |
1132 | m_SearchString: | 1262 | m_SearchString: |
1133 | m_CreateAssetUtility: | 1263 | m_CreateAssetUtility: |
1134 | m_EndAction: {fileID: 0} | 1264 | m_EndAction: {fileID: 0} |
@@ -1168,7 +1298,7 @@ MonoBehaviour: | @@ -1168,7 +1298,7 @@ MonoBehaviour: | ||
1168 | m_GridSize: 64 | 1298 | m_GridSize: 64 |
1169 | m_SkipHiddenPackages: 0 | 1299 | m_SkipHiddenPackages: 0 |
1170 | m_DirectoriesAreaWidth: 115 | 1300 | m_DirectoriesAreaWidth: 115 |
1171 | ---- !u!114 &19 | 1301 | +--- !u!114 &23 |
1172 | MonoBehaviour: | 1302 | MonoBehaviour: |
1173 | m_ObjectHideFlags: 52 | 1303 | m_ObjectHideFlags: 52 |
1174 | m_CorrespondingSourceObject: {fileID: 0} | 1304 | m_CorrespondingSourceObject: {fileID: 0} |
@@ -1215,7 +1345,7 @@ MonoBehaviour: | @@ -1215,7 +1345,7 @@ MonoBehaviour: | ||
1215 | m_LockTracker: | 1345 | m_LockTracker: |
1216 | m_IsLocked: 0 | 1346 | m_IsLocked: 0 |
1217 | m_PreviewWindow: {fileID: 0} | 1347 | m_PreviewWindow: {fileID: 0} |
1218 | ---- !u!114 &20 | 1348 | +--- !u!114 &24 |
1219 | MonoBehaviour: | 1349 | MonoBehaviour: |
1220 | m_ObjectHideFlags: 52 | 1350 | m_ObjectHideFlags: 52 |
1221 | m_CorrespondingSourceObject: {fileID: 0} | 1351 | m_CorrespondingSourceObject: {fileID: 0} |
UserSettings/Search.index
0 → 100644
1 | -{} | ||
1 | +trackSelection = true | ||
2 | +refreshSearchWindowsInPlayMode = false | ||
3 | +pickerAdvancedUI = false | ||
4 | +fetchPreview = true | ||
5 | +defaultFlags = 0 | ||
6 | +keepOpen = true | ||
7 | +queryFolder = "Assets" | ||
8 | +onBoardingDoNotAskAgain = true | ||
9 | +showPackageIndexes = false | ||
10 | +showStatusBar = false | ||
11 | +scopes = { | ||
12 | +} | ||
13 | +providers = { | ||
14 | + asset = { | ||
15 | + active = true | ||
16 | + priority = 25 | ||
17 | + defaultAction = null | ||
18 | + } | ||
19 | + scene = { | ||
20 | + active = true | ||
21 | + priority = 50 | ||
22 | + defaultAction = null | ||
23 | + } | ||
24 | + adb = { | ||
25 | + active = false | ||
26 | + priority = 2500 | ||
27 | + defaultAction = null | ||
28 | + } | ||
29 | + find = { | ||
30 | + active = true | ||
31 | + priority = 25 | ||
32 | + defaultAction = null | ||
33 | + } | ||
34 | + packages = { | ||
35 | + active = false | ||
36 | + priority = 90 | ||
37 | + defaultAction = null | ||
38 | + } | ||
39 | + store = { | ||
40 | + active = false | ||
41 | + priority = 100 | ||
42 | + defaultAction = null | ||
43 | + } | ||
44 | + performance = { | ||
45 | + active = false | ||
46 | + priority = 100 | ||
47 | + defaultAction = null | ||
48 | + } | ||
49 | + profilermarkers = { | ||
50 | + active = false | ||
51 | + priority = 100 | ||
52 | + defaultAction = null | ||
53 | + } | ||
54 | + log = { | ||
55 | + active = false | ||
56 | + priority = 210 | ||
57 | + defaultAction = null | ||
58 | + } | ||
59 | +} | ||
60 | +objectSelectors = { | ||
61 | +} | ||
62 | +recentSearches = [ | ||
63 | +] | ||
64 | +searchItemFavorites = [ | ||
65 | +] | ||
66 | +savedSearchesSortOrder = 0 | ||
67 | +showSavedSearchPanel = false | ||
68 | +hideTabs = false | ||
69 | +expandedQueries = [ | ||
70 | +] | ||
71 | +queryBuilder = true | ||
72 | +ignoredProperties = "id;name;classname;imagecontentshash" | ||
73 | +helperWidgetCurrentArea = "all" | ||
74 | +disabledIndexers = "" | ||
75 | +minIndexVariations = 2 | ||
76 | +findProviderIndexHelper = true |
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