Volodymyr

Add a note about compileSDK requirements

... ... @@ -4,11 +4,17 @@ BREAKING CHANGES:
* [Android] Java version has been upgraded to version 17.
## 3.5.7
NOTE: This version requires your project to have compileSDK 34 on Android
Improvements:
* Updated js dependency together with other dependencies.
* Reverted compileSdk version to 33 on Android. This update will be released under version 4.0.0.
## 3.5.6
NOTE: This version requires your project to have compileSDK 34 on Android
Bugs fixed:
* [web] Fixed a crash with the ZXing barcode format (thanks @hazzo!)
* [web] Fixed stream controller not being closed on web.
... ... @@ -22,14 +28,23 @@ Improvements:
* [Android] Migrated to ResolutionSelector with ResolutionStrategy. You can opt in into the new selector by setting [useNewCameraSelector] in the [MobileScannerController] to true.
## 3.5.5
NOTE: This version requires your project to have compileSDK 34 on Android
Bugs fixed:
* Fixed a bug where the scanner would get stuck after denying permissions on Android. (thanks @navaronbracke !)
## 3.5.4
NOTE: This version requires your project to have compileSDK 34 on Android
Bugs fixed:
* Fixed a bug with an implicit conversion to integer for the scan timeout for iOS. (thanks @EArminjon !)
## 3.5.2
NOTE: This version requires your project to have compileSDK 34 on Android
Improvements:
* Updated to `play-services-mlkit-barcode-scanning` version 18.3.0
... ... @@ -41,6 +56,9 @@ Bugs fixed:
* Fixed a synchronization issue for the torch state. (thanks @navaronbracke !)
## 3.5.1
NOTE: This version requires your project to have compileSDK 34 on Android
Improvements:
* The `type` of an `Address` is now non-null.
* The `type` of an `Email` is now non-null.
... ... @@ -60,6 +78,9 @@ Bugs fixed:
* Fixed messages not being sent on the main thread for Android, iOS and MacOS. (thanks @navaronbracke !)
## 3.5.0
NOTE: This version requires your project to have compileSDK 34 on Android
New Features:
* Added the option to switch between bundled and unbundled MLKit for Android. (thanks @woolfred !)
* Added the option to specify the camera resolution for Android. (thanks @EArminjon !)
... ...