casvanluijtelaar

formatting

@@ -50,7 +50,7 @@ class _BarcodeScannerWithScanWindowState @@ -50,7 +50,7 @@ class _BarcodeScannerWithScanWindowState
50 return Stack( 50 return Stack(
51 children: [ 51 children: [
52 MobileScanner( 52 MobileScanner(
53 - fit: BoxFit.contain, 53 + fit: BoxFit.cover,
54 scanWindow: scanWindow, 54 scanWindow: scanWindow,
55 controller: controller, 55 controller: controller,
56 onDetect: (barcode, args) { 56 onDetect: (barcode, args) {
@@ -92,7 +92,7 @@ class _MobileScannerState extends State<MobileScanner> @@ -92,7 +92,7 @@ class _MobileScannerState extends State<MobileScanner>
92 /// map the texture size to get its new size after fitted to screen 92 /// map the texture size to get its new size after fitted to screen
93 final fittedSizes = applyBoxFit(fit, textureSize, widgetSize); 93 final fittedSizes = applyBoxFit(fit, textureSize, widgetSize);
94 final fittedTextureSize = fittedSizes.destination; 94 final fittedTextureSize = fittedSizes.destination;
95 - 95 +
96 /// create a new rectangle that represents the texture on the screen 96 /// create a new rectangle that represents the texture on the screen
97 final minX = widgetSize.width / 2 - fittedTextureSize.width / 2; 97 final minX = widgetSize.width / 2 - fittedTextureSize.width / 2;
98 final minY = widgetSize.height / 2 - fittedTextureSize.height / 2; 98 final minY = widgetSize.height / 2 - fittedTextureSize.height / 2;
@@ -156,7 +156,7 @@ class MobileScannerController { @@ -156,7 +156,7 @@ class MobileScannerController {
156 // Set the starting arguments for the camera 156 // Set the starting arguments for the camera
157 final Map arguments = {}; 157 final Map arguments = {};
158 arguments['facing'] = facing.index; 158 arguments['facing'] = facing.index;
159 - /* if (scanWindow != null) { 159 + /* if (scanWindow != null) {
160 arguments['scanWindow'] = [ 160 arguments['scanWindow'] = [
161 scanWindow!.left, 161 scanWindow!.left,
162 scanWindow!.top, 162 scanWindow!.top,