mobile_scanner.dart
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import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart' hide applyBoxFit;
import 'package:mobile_scanner/mobile_scanner.dart';
import 'package:mobile_scanner/src/objects/barcode_utility.dart';
enum Ratio { ratio_4_3, ratio_16_9 }
/// A widget showing a live camera preview.
class MobileScanner extends StatefulWidget {
/// The controller of the camera.
final MobileScannerController? controller;
/// Function that gets called when a Barcode is detected.
///
/// [barcode] The barcode object with all information about the scanned code.
/// [args] Information about the state of the MobileScanner widget
final Function(Barcode barcode, MobileScannerArguments? args) onDetect;
/// TODO: Function that gets called when the Widget is initialized. Can be usefull
/// to check wether the device has a torch(flash) or not.
///
/// [args] Information about the state of the MobileScanner widget
// final Function(MobileScannerArguments args)? onInitialize;
/// Handles how the widget should fit the screen.
final BoxFit fit;
/// Set to false if you don't want duplicate scans.
final bool allowDuplicates;
/// if set barcodes will only be scanned if they fall within this [Rect]
/// useful for having a cut-out overlay for example. these [Rect]
/// coordinates are relative to the widget size, so by how much your
/// rectangle overlays the actual image can depend on things like the
/// [BoxFit]
final Rect? scanWindow;
/// Create a [MobileScanner] with a [controller], the [controller] must has been initialized.
const MobileScanner({
Key? key,
required this.onDetect,
this.controller,
this.fit = BoxFit.cover,
this.allowDuplicates = false,
this.scanWindow,
}) : super(key: key);
@override
State<MobileScanner> createState() => _MobileScannerState();
}
class _MobileScannerState extends State<MobileScanner>
with WidgetsBindingObserver {
late MobileScannerController controller;
@override
void initState() {
super.initState();
WidgetsBinding.instance.addObserver(this);
controller = widget.controller ?? MobileScannerController();
}
@override
void didChangeAppLifecycleState(AppLifecycleState state) {
switch (state) {
case AppLifecycleState.resumed:
if (!controller.isStarting) controller.start();
break;
case AppLifecycleState.inactive:
case AppLifecycleState.paused:
case AppLifecycleState.detached:
controller.stop();
break;
}
}
String? lastScanned;
/// the [scanWindow] rect will be relative and scaled to the [widgetSize] not the texture. so it is possible,
/// depending on the [fit], for the [scanWindow] to partially or not at all overlap the [textureSize]
///
/// since when using a [BoxFit] the content will always be centered on its parent. we can convert the rect
/// to be relative to the texture.
///
/// since the textures size and the actuall image (on the texture size) might not be the same, we also need to
/// calculate the scanWindow in terms of percentages of the texture, not pixels.
Rect calculateScanWindowRelativeToTextureInPercentage(
BoxFit fit,
Rect scanWindow,
Size textureSize,
Size widgetSize,
) {
/// map the texture size to get its new size after fitted to screen
final fittedTextureSize = applyBoxFit(fit, textureSize, widgetSize);
/// create a new rectangle that represents the texture on the screen
final minX = widgetSize.width / 2 - fittedTextureSize.width / 2;
final minY = widgetSize.height / 2 - fittedTextureSize.height / 2;
final textureWindow = Offset(minX, minY) & fittedTextureSize;
/// create a new scan window and with only the area of the rect intersecting the texture window
final scanWindowInTexture = scanWindow.intersect(textureWindow);
/// update the scanWindow left and top to be relative to the texture not the widget
final newLeft = scanWindowInTexture.left - textureWindow.left;
final newTop = scanWindowInTexture.top - textureWindow.top;
final newWidth = scanWindowInTexture.width;
final newHeight = scanWindowInTexture.height;
/// new scanWindow that is adapted to the boxfit and relative to the texture
final windowInTexture = Rect.fromLTWH(newLeft, newTop, newWidth, newHeight);
/// get the scanWindow as a percentage of the texture
final percentageLeft = windowInTexture.left / fittedTextureSize.width;
final percentageTop = windowInTexture.top / fittedTextureSize.height;
final percentageRight = windowInTexture.right / fittedTextureSize.width;
final percentagebottom = windowInTexture.bottom / fittedTextureSize.height;
/// this rectangle can be send to native code and used to cut out a rectangle of the scan image
return Rect.fromLTRB(
percentageLeft,
percentageTop,
percentageRight,
percentagebottom,
);
}
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (context, BoxConstraints constraints) {
return ValueListenableBuilder(
valueListenable: controller.args,
builder: (context, value, child) {
value = value as MobileScannerArguments?;
if (value == null) {
return Container(color: Colors.black);
} else {
if (widget.scanWindow != null) {
final window = calculateScanWindowRelativeToTextureInPercentage(
widget.fit,
widget.scanWindow!,
value.size,
Size(constraints.maxWidth, constraints.maxHeight),
);
controller.updateScanWindow(window);
}
controller.barcodes.listen((barcode) {
if (!widget.allowDuplicates) {
if (lastScanned == barcode.rawValue) return;
lastScanned = barcode.rawValue;
widget.onDetect(barcode, value! as MobileScannerArguments);
} else {
widget.onDetect(barcode, value! as MobileScannerArguments);
}
});
return ClipRect(
child: SizedBox(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
child: FittedBox(
fit: widget.fit,
child: SizedBox(
width: value.size.width,
height: value.size.height,
child: kIsWeb
? HtmlElementView(viewType: value.webId!)
: Texture(textureId: value.textureId!),
),
),
),
);
}
},
);
},
);
}
@override
void didUpdateWidget(covariant MobileScanner oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.controller == null) {
if (widget.controller != null) {
controller.dispose();
controller = widget.controller!;
}
} else {
if (widget.controller == null) {
controller = MobileScannerController();
} else if (oldWidget.controller != widget.controller) {
controller = widget.controller!;
}
}
}
@override
void dispose() {
controller.dispose();
WidgetsBinding.instance.removeObserver(this);
super.dispose();
}
}