snackbar_controller.dart
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import 'dart:async';
import 'dart:ui';
import 'package:flutter/material.dart';
import '../../../get.dart';
class SnackbarController {
late Animation<double> _filterBlurAnimation;
late Animation<Color?> _filterColorAnimation;
final GetBar<Object> snack;
final Completer _transitionCompleter = Completer();
late SnackbarStatusCallback? _snackbarStatus;
late final Alignment? _initialAlignment;
late final Alignment? _endAlignment;
bool _wasDismissedBySwipe = false;
bool _onTappedDismiss = false;
Timer? _timer;
/// The animation that drives the route's transition and the previous route's
/// forward transition.
late Animation<Alignment> _animation;
/// The animation controller that the route uses to drive the transitions.
///
/// The animation itself is exposed by the [animation] property.
late AnimationController _controller;
SnackbarStatus? _currentStatus;
final _overlayEntries = <OverlayEntry>[];
OverlayState? _overlayState;
SnackbarController(this.snack);
Future get future => _transitionCompleter.future;
bool get isSnackbarBeingShown => _currentStatus != SnackbarStatus.CLOSED;
Animation<double> createBlurFilterAnimation() {
return Tween(begin: 0.0, end: snack.overlayBlur).animate(
CurvedAnimation(
parent: _controller,
curve: const Interval(
0.0,
0.35,
curve: Curves.easeInOutCirc,
),
),
);
}
Animation<Color?> createColorOverlayColor() {
return ColorTween(begin: const Color(0x00000000), end: snack.overlayColor)
.animate(
CurvedAnimation(
parent: _controller,
curve: const Interval(
0.0,
0.35,
curve: Curves.easeInOutCirc,
),
),
);
}
void removeEntry() {
assert(
!_transitionCompleter.isCompleted,
'Cannot remove entry from a disposed snackbar',
);
_cancelTimer();
if (_wasDismissedBySwipe) {
Timer(const Duration(milliseconds: 200), () {
_controller.reset();
});
_wasDismissedBySwipe = false;
} else {
_controller.reverse();
}
}
void removeOverlay() {
for (var element in _overlayEntries) {
element.remove();
}
assert(!_transitionCompleter.isCompleted, 'Cannot remove overlay twice.');
_controller.dispose();
_overlayEntries.clear();
_transitionCompleter.complete();
}
Future<void> show() {
_configureOverlay();
return future;
}
void _cancelTimer() {
if (_timer != null && _timer!.isActive) {
_timer!.cancel();
}
}
void _configureAlignment(SnackPosition snackPosition) {
switch (snack.snackPosition) {
case SnackPosition.TOP:
{
_initialAlignment = const Alignment(-1.0, -2.0);
_endAlignment = const Alignment(-1.0, -1.0);
break;
}
case SnackPosition.BOTTOM:
{
_initialAlignment = const Alignment(-1.0, 2.0);
_endAlignment = const Alignment(-1.0, 1.0);
break;
}
}
}
void _configureOverlay() {
_overlayState = Overlay.of(Get.overlayContext!);
_overlayEntries.clear();
_overlayEntries.addAll(_createOverlayEntries(_getBodyWidget()));
_overlayState!.insertAll(_overlayEntries);
_configureSnackBarDisplay();
}
void _configureSnackBarDisplay() {
assert(!_transitionCompleter.isCompleted,
'Cannot configure a snackbar after disposing it.');
_controller = _createAnimationController();
_configureAlignment(snack.snackPosition);
_snackbarStatus = snack.snackbarStatus;
_filterBlurAnimation = createBlurFilterAnimation();
_filterColorAnimation = createColorOverlayColor();
_animation = _createAnimation();
_animation.addStatusListener(_handleStatusChanged);
_configureTimer();
_controller.forward();
}
void _configureTimer() {
if (snack.duration != null) {
if (_timer != null && _timer!.isActive) {
_timer!.cancel();
}
_timer = Timer(snack.duration!, removeEntry);
} else {
if (_timer != null) {
_timer!.cancel();
}
}
}
/// Called to create the animation that exposes the current progress of
/// the transition controlled by the animation controller created by
/// `createAnimationController()`.
Animation<Alignment> _createAnimation() {
assert(!_transitionCompleter.isCompleted,
'Cannot create a animation from a disposed snackbar');
return AlignmentTween(begin: _initialAlignment, end: _endAlignment).animate(
CurvedAnimation(
parent: _controller,
curve: snack.forwardAnimationCurve,
reverseCurve: snack.reverseAnimationCurve,
),
);
}
/// Called to create the animation controller that will drive the transitions
/// to this route from the previous one, and back to the previous route
/// from this one.
AnimationController _createAnimationController() {
assert(!_transitionCompleter.isCompleted,
'Cannot create a animationController from a disposed snackbar');
assert(snack.animationDuration >= Duration.zero);
return AnimationController(
duration: snack.animationDuration,
debugLabel: '$runtimeType',
vsync: navigator!,
);
}
Iterable<OverlayEntry> _createOverlayEntries(Widget child) {
return <OverlayEntry>[
if (snack.overlayBlur > 0.0) ...[
OverlayEntry(
builder: (context) => GestureDetector(
onTap: () {
if (snack.isDismissible && !_onTappedDismiss) {
_onTappedDismiss = true;
Get.back();
}
},
child: AnimatedBuilder(
animation: _filterBlurAnimation,
builder: (context, child) {
return BackdropFilter(
filter: ImageFilter.blur(
sigmaX: _filterBlurAnimation.value,
sigmaY: _filterBlurAnimation.value),
child: Container(
constraints: const BoxConstraints.expand(),
color: _filterColorAnimation.value,
),
);
},
),
),
maintainState: false,
opaque: false,
),
],
OverlayEntry(
builder: (context) => Semantics(
child: AlignTransition(
alignment: _animation,
child: snack.isDismissible
? _getDismissibleSnack(child)
: _getSnackbarContainer(child),
),
focused: false,
container: true,
explicitChildNodes: true,
),
maintainState: false,
opaque: false,
),
];
}
Widget _getBodyWidget() {
return Builder(builder: (_) {
return GestureDetector(
child: snack,
onTap: snack.onTap != null ? () => snack.onTap?.call(snack) : null,
);
});
}
DismissDirection _getDismissDirection() {
if (snack.dismissDirection == SnackDismissDirection.HORIZONTAL) {
return DismissDirection.horizontal;
} else {
if (snack.snackPosition == SnackPosition.TOP) {
return DismissDirection.up;
}
return DismissDirection.down;
}
}
Widget _getDismissibleSnack(Widget child) {
return Dismissible(
direction: _getDismissDirection(),
resizeDuration: null,
confirmDismiss: (_) {
if (_currentStatus == SnackbarStatus.OPENING ||
_currentStatus == SnackbarStatus.CLOSING) {
return Future.value(false);
}
return Future.value(true);
},
key: const Key('dismissible'),
onDismissed: (_) {
_cancelTimer();
_wasDismissedBySwipe = true;
removeEntry();
},
child: _getSnackbarContainer(child),
);
}
Widget _getSnackbarContainer(Widget child) {
return Container(
margin: snack.margin,
child: child,
);
}
void _handleStatusChanged(AnimationStatus status) {
switch (status) {
case AnimationStatus.completed:
_currentStatus = SnackbarStatus.OPEN;
_snackbarStatus?.call(_currentStatus);
if (_overlayEntries.isNotEmpty) _overlayEntries.first.opaque = false;
break;
case AnimationStatus.forward:
_currentStatus = SnackbarStatus.OPENING;
_snackbarStatus?.call(_currentStatus);
break;
case AnimationStatus.reverse:
_currentStatus = SnackbarStatus.CLOSING;
_snackbarStatus?.call(_currentStatus);
if (_overlayEntries.isNotEmpty) _overlayEntries.first.opaque = false;
break;
case AnimationStatus.dismissed:
assert(!_overlayEntries.first.opaque);
_currentStatus = SnackbarStatus.CLOSED;
_snackbarStatus?.call(_currentStatus);
removeOverlay();
break;
}
}
}