flutter_screenutil.dart
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/*
* Created by 李卓原 on 2018/9/29.
* email: zhuoyuan93@gmail.com
*/
import 'package:flutter/material.dart';
class ScreenUtil {
static ScreenUtil _instance;
static const int defaultWidth = 1080;
static const int defaultHeight = 1920;
/// UI设计中手机尺寸 , px
/// Size of the phone in UI Design , px
num uiWidthPx;
num uiHeightPx;
/// 控制字体是否要根据系统的“字体大小”辅助选项来进行缩放。默认值为false。
/// allowFontScaling Specifies whether fonts should scale to respect Text Size accessibility settings. The default is false.
bool allowFontScaling;
static MediaQueryData _mediaQueryData;
static double _screenWidth;
static double _screenHeight;
static double _pixelRatio;
static double _statusBarHeight;
static double _bottomBarHeight;
static double _textScaleFactor;
ScreenUtil._();
factory ScreenUtil() {
return _instance;
}
static void init(BuildContext context,
{num width = defaultWidth,
num height = defaultHeight,
bool allowFontScaling = false}) {
if (_instance == null) {
_instance = ScreenUtil._();
}
_instance.uiWidthPx = width;
_instance.uiHeightPx = height;
_instance.allowFontScaling = allowFontScaling;
MediaQueryData mediaQuery = MediaQuery.of(context);
_mediaQueryData = mediaQuery;
_pixelRatio = mediaQuery.devicePixelRatio;
_screenWidth = mediaQuery.size.width;
_screenHeight = mediaQuery.size.height;
_statusBarHeight = mediaQuery.padding.top;
_bottomBarHeight = _mediaQueryData.padding.bottom;
_textScaleFactor = mediaQuery.textScaleFactor;
}
static MediaQueryData get mediaQueryData => _mediaQueryData;
/// 每个逻辑像素的字体像素数,字体的缩放比例
/// The number of font pixels for each logical pixel.
static double get textScaleFactor => _textScaleFactor;
/// 设备的像素密度
/// The size of the media in logical pixels (e.g, the size of the screen).
static double get pixelRatio => _pixelRatio;
/// 当前设备宽度 dp
/// The horizontal extent of this size.
static double get screenWidthDp => _screenWidth;
///当前设备高度 dp
///The vertical extent of this size. dp
static double get screenHeightDp => _screenHeight;
/// 当前设备宽度 px
/// The vertical extent of this size. px
static double get screenWidth => _screenWidth * _pixelRatio;
/// 当前设备高度 px
/// The vertical extent of this size. px
static double get screenHeight => _screenHeight * _pixelRatio;
/// 状态栏高度 dp 刘海屏会更高
/// The offset from the top
static double get statusBarHeight => _statusBarHeight;
/// 底部安全区距离 dp
/// The offset from the bottom.
static double get bottomBarHeight => _bottomBarHeight;
/// 实际的dp与UI设计px的比例
/// The ratio of the actual dp to the design draft px
double get scaleWidth => _screenWidth / uiWidthPx;
double get scaleHeight => _screenHeight / uiHeightPx;
double get scaleText => scaleWidth > scaleHeight ? scaleWidth : scaleHeight;
/// 根据UI设计的设备宽度适配
/// 高度也可以根据这个来做适配可以保证不变形,比如你先要一个正方形的时候.
/// Adapted to the device width of the UI Design.
/// Height can also be adapted according to this to ensure no deformation ,
/// if you want a square
num setWidth(num width) => width * scaleWidth;
/// 根据UI设计的设备高度适配
/// 当发现UI设计中的一屏显示的与当前样式效果不符合时,
/// 或者形状有差异时,建议使用此方法实现高度适配.
/// 高度适配主要针对想根据UI设计的一屏展示一样的效果
/// Highly adaptable to the device according to UI Design
/// It is recommended to use this method to achieve a high degree of adaptation
/// when it is found that one screen in the UI design
/// does not match the current style effect, or if there is a difference in shape.
num setHeight(num height) => height * scaleHeight;
///字体大小适配方法
///@param [fontSize] UI设计上字体的大小,单位px.
///Font size adaptation method
///@param [fontSize] The size of the font on the UI design, in px.
///@param [allowFontScaling]
num setSp(num fontSize, {bool allowFontScalingSelf}) =>
allowFontScalingSelf == null
? (allowFontScaling
? (fontSize * scaleText)
: ((fontSize * scaleText) / _textScaleFactor))
: (allowFontScalingSelf
? (fontSize * scaleText)
: ((fontSize * scaleText) / _textScaleFactor));
}