progress.dart
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/*
* Copyright (C) 2017, David PHAM-VAN <dev.nfet.net@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import 'dart:math' as math;
import '../../pdf.dart';
import 'geometry.dart';
import 'widget.dart';
class CircularProgressIndicator extends Widget {
CircularProgressIndicator(
{required this.value,
this.color,
this.strokeWidth = 4.0,
this.backgroundColor});
/// The value of this progress indicator.
/// A value of 0.0 means no progress and 1.0 means that progress is complete.
final double value;
/// The progress indicator's color
final PdfColor? color;
/// The progress indicator's background color.
final PdfColor? backgroundColor;
final double strokeWidth;
@override
void layout(Context context, BoxConstraints constraints,
{bool parentUsesSize = false}) {
box = PdfRect.fromPoints(PdfPoint.zero, constraints.biggest);
}
@override
void paint(Context context) {
super.paint(context);
final adjustedValue = value.clamp(0.00001, .99999);
final rx = box!.width / 2;
final ry = box!.height / 2;
const angleStart = math.pi / 2;
final angleEnd = angleStart - math.pi * 2 * adjustedValue;
final startTop = PdfPoint(
box!.x + rx + math.cos(angleStart) * rx,
box!.y + ry + math.sin(angleStart) * ry,
);
final endTop = PdfPoint(
box!.x + rx + math.cos(angleEnd) * rx,
box!.y + ry + math.sin(angleEnd) * ry,
);
final startBottom = PdfPoint(
box!.x + rx + math.cos(angleStart) * (rx - strokeWidth),
box!.y + ry + math.sin(angleStart) * (ry - strokeWidth),
);
final endBottom = PdfPoint(
box!.x + rx + math.cos(angleEnd) * (rx - strokeWidth),
box!.y + ry + math.sin(angleEnd) * (ry - strokeWidth),
);
if (backgroundColor != null && value < 1) {
context.canvas
..moveTo(startTop.x, startTop.y)
..bezierArc(startTop.x, startTop.y, rx, ry, endTop.x, endTop.y,
large: adjustedValue < .5, sweep: true)
..lineTo(endBottom.x, endBottom.y)
..bezierArc(endBottom.x, endBottom.y, rx - strokeWidth,
ry - strokeWidth, startBottom.x, startBottom.y,
large: adjustedValue < .5)
..lineTo(startTop.x, startTop.y)
..setFillColor(backgroundColor)
..fillPath();
}
if (value > 0) {
context.canvas
..moveTo(startTop.x, startTop.y)
..bezierArc(startTop.x, startTop.y, rx, ry, endTop.x, endTop.y,
large: adjustedValue > .5)
..lineTo(endBottom.x, endBottom.y)
..bezierArc(endBottom.x, endBottom.y, rx - strokeWidth,
ry - strokeWidth, startBottom.x, startBottom.y,
large: adjustedValue > .5, sweep: true)
..lineTo(startTop.x, startTop.y)
..setFillColor(color ?? PdfColors.indigo)
..fillPath();
}
}
}
/// A material design linear progress indicator, also known as a progress bar.
class LinearProgressIndicator extends Widget {
/// Creates a linear progress indicator.
LinearProgressIndicator({
required this.value,
this.backgroundColor,
this.valueColor,
this.minHeight,
});
/// The progress indicator's background color.
final PdfColor? backgroundColor;
/// The minimum height of the line used to draw the indicator.
final double? minHeight;
/// The value of this progress indicator.
/// A value of 0.0 means no progress and 1.0 means that progress is complete.
final double value;
/// The progress indicator's color
final PdfColor? valueColor;
@override
void layout(Context context, BoxConstraints constraints,
{bool parentUsesSize = false}) {
box = PdfRect.fromPoints(
PdfPoint.zero,
BoxConstraints(
minWidth: double.infinity,
minHeight: minHeight ?? 4.0,
).enforce(constraints).smallest,
);
}
@override
void paint(Context context) {
super.paint(context);
final vc = value.clamp(0.0, 1.0);
final _valueColor = valueColor ?? PdfColors.blue;
final _backgroundColor = backgroundColor ?? _valueColor.shade(0.1);
if (vc < 1.0) {
final epsilon = vc == 0 ? 0 : 0.01;
context.canvas
..drawRect(box!.left + box!.width * vc - epsilon, box!.bottom,
box!.width * (1 - vc) + epsilon, box!.height)
..setFillColor(_backgroundColor)
..fillPath();
}
if (vc > 0.0) {
context.canvas
..drawRect(box!.left, box!.bottom, box!.width * vc, box!.height)
..setFillColor(_valueColor)
..fillPath();
}
}
}