raster.dart
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/*
* Copyright (C) 2017, David PHAM-VAN <dev.nfet.net@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import 'dart:async';
import 'dart:typed_data';
import 'package:image/image.dart' as im;
import 'color.dart';
/// Represents a bitmap image
class PdfRasterBase {
/// Create a bitmap image
const PdfRasterBase(
this.width,
this.height,
this.alpha,
this.pixels,
);
factory PdfRasterBase.fromImage(im.Image image) {
final data = image
.convert(format: im.Format.uint8, numChannels: 4, noAnimation: true)
.toUint8List();
return PdfRasterBase(image.width, image.height, true, data);
}
factory PdfRasterBase.fromPng(Uint8List png) {
final img = im.PngDecoder().decode(png)!;
return PdfRasterBase.fromImage(img);
}
static im.Image shadowRect(
double width,
double height,
double spreadRadius,
double blurRadius,
PdfColor color,
) {
final shadow = im.Image(
width: (width + spreadRadius * 2).round(),
height: (height + spreadRadius * 2).round(),
format: im.Format.uint8,
numChannels: 4,
);
im.fillRect(
shadow,
x1: spreadRadius.round(),
y1: spreadRadius.round(),
x2: (spreadRadius + width).round(),
y2: (spreadRadius + height).round(),
color: im.ColorUint8(4)
..r = color.red * 255
..g = color.green * 255
..b = color.blue * 255
..a = color.alpha * 255,
);
return im.gaussianBlur(shadow, radius: blurRadius.round());
}
static im.Image shadowEllipse(
double width,
double height,
double spreadRadius,
double blurRadius,
PdfColor color,
) {
final shadow = im.Image(
width: (width + spreadRadius * 2).round(),
height: (height + spreadRadius * 2).round(),
format: im.Format.uint8,
numChannels: 4,
);
im.fillCircle(
shadow,
x: (spreadRadius + width / 2).round(),
y: (spreadRadius + height / 2).round(),
radius: (width / 2).round(),
color: im.ColorUint8(4)
..r = color.red * 255
..g = color.green * 255
..b = color.blue * 255
..a = color.alpha * 255,
);
return im.gaussianBlur(shadow, radius: blurRadius.round());
}
/// The width of the image
final int width;
/// The height of the image
final int height;
/// The alpha channel is used
final bool alpha;
/// The raw RGBA pixels of the image
final Uint8List pixels;
@override
String toString() => 'Image ${width}x$height ${width * height * 4} bytes';
/// Convert to a PNG image
Future<Uint8List> toPng() async {
final img = asImage();
return im.PngEncoder().encode(img);
}
/// Returns the image as an [Image] object from the pub:image library
im.Image asImage() {
return im.Image.fromBytes(
width: width,
height: height,
bytes: pixels.buffer,
bytesOffset: pixels.offsetInBytes,
format: im.Format.uint8,
numChannels: 4,
);
}
}