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UnityFrameWork.sln
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| 1 | + | ||
| 2 | +Microsoft Visual Studio Solution File, Format Version 11.00 | ||
| 3 | +# Visual Studio 2010 | ||
| 4 | +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{bf8d41d9-40e8-96e3-8a74-449dca18f884}" | ||
| 5 | +EndProject | ||
| 6 | +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{0c68d081-6517-6bdd-eb15-2478fd3b96f2}" | ||
| 7 | +EndProject | ||
| 8 | +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "IngameDebugConsole.Runtime", "IngameDebugConsole.Runtime.csproj", "{e727a6f0-aab3-ca3e-4d77-629f24c282bc}" | ||
| 9 | +EndProject | ||
| 10 | +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor-firstpass", "Assembly-CSharp-Editor-firstpass.csproj", "{ac01aac1-3177-fc6e-b6ce-7142354ff885}" | ||
| 11 | +EndProject | ||
| 12 | +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "IngameDebugConsole.Editor", "IngameDebugConsole.Editor.csproj", "{dae8a091-835d-1eeb-8f69-3fd335d9dac0}" | ||
| 13 | +EndProject | ||
| 14 | +Global | ||
| 15 | + GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
| 16 | + Debug|Any CPU = Debug|Any CPU | ||
| 17 | + EndGlobalSection | ||
| 18 | + GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
| 19 | + {bf8d41d9-40e8-96e3-8a74-449dca18f884}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 20 | + {bf8d41d9-40e8-96e3-8a74-449dca18f884}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 21 | + {0c68d081-6517-6bdd-eb15-2478fd3b96f2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 22 | + {0c68d081-6517-6bdd-eb15-2478fd3b96f2}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 23 | + {e727a6f0-aab3-ca3e-4d77-629f24c282bc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 24 | + {e727a6f0-aab3-ca3e-4d77-629f24c282bc}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 25 | + {ac01aac1-3177-fc6e-b6ce-7142354ff885}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 26 | + {ac01aac1-3177-fc6e-b6ce-7142354ff885}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 27 | + {dae8a091-835d-1eeb-8f69-3fd335d9dac0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 28 | + {dae8a091-835d-1eeb-8f69-3fd335d9dac0}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 29 | + EndGlobalSection | ||
| 30 | + GlobalSection(SolutionProperties) = preSolution | ||
| 31 | + HideSolutionNode = FALSE | ||
| 32 | + EndGlobalSection | ||
| 33 | +EndGlobal |
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