王琪诚

【任务】TAPD#

功能详情
配置文件 否
提交作者 QiCheng.Wang
评审人员
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18.3 KB | W: | H:

11.4 KB | W: | H:

  • 2-up
  • Swipe
  • Onion skin
... ... @@ -954,7 +954,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -25.844, y: 568}
m_SizeDelta: {x: 771.44, y: 187.16}
m_SizeDelta: {x: 900, y: 187.16}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &637033553
MonoBehaviour:
... ... @@ -1487,7 +1487,7 @@ RectTransform:
m_GameObject: {fileID: 1130549154}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.01, y: 1.01, z: 1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1316319039}
... ... @@ -1854,6 +1854,8 @@ GameObject:
- component: {fileID: 1316319039}
- component: {fileID: 1316319040}
- component: {fileID: 1316319041}
- component: {fileID: 1316319043}
- component: {fileID: 1316319042}
m_Layer: 5
m_Name: Content
m_TagString: Untagged
... ... @@ -1902,7 +1904,7 @@ MonoBehaviour:
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
... ... @@ -1923,7 +1925,7 @@ MonoBehaviour:
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 0}
m_TargetGraphic: {fileID: 1316319042}
m_OnClick:
m_PersistentCalls:
m_Calls:
... ... @@ -1977,6 +1979,44 @@ MonoBehaviour:
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!114 &1316319042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1316319038}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1316319043
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1316319038}
m_CullTransparentMesh: 1
--- !u!1 &1345160283
GameObject:
m_ObjectHideFlags: 0
... ... @@ -2736,7 +2776,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -25.687, y: -12.3212}
m_SizeDelta: {x: 771.75, y: 885.0312}
m_SizeDelta: {x: 900, y: 900}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1616319788
MonoBehaviour:
... ...
... ... @@ -25,33 +25,33 @@ public class IdleBackToTopManager : MonoBehaviour
void FixedUpdate()
{
timer += Time.deltaTime;
if (timer < 1f)
{
return;
}
//如果有滚动,直接返回
if (scrollRect.velocity.sqrMagnitude > 0.01f)
{
return;
}
// 检测是否有输入
if (IsUserActive())
{
idleTimer = 0f; // 重置计时器
}
else
{
idleTimer += Time.deltaTime;
if (idleTimer >= idleTimeThreshold)
{
GoBackToTop();
idleTimer = 0f; // 重置,避免重复触发
}
}
// timer += Time.deltaTime;
// if (timer < 1f)
// {
// return;
// }
//
// //如果有滚动,直接返回
// if (scrollRect.velocity.sqrMagnitude > 0.01f)
// {
// return;
// }
//
// // 检测是否有输入
// if (IsUserActive())
// {
// idleTimer = 0f; // 重置计时器
// }
// else
// {
// idleTimer += Time.deltaTime;
//
// if (idleTimer >= idleTimeThreshold)
// {
// GoBackToTop();
// idleTimer = 0f; // 重置,避免重复触发
// }
// }
}
bool IsUserActive()
... ...
... ... @@ -61,25 +61,25 @@ public class MomentItem : MonoBehaviour
void FixedUpdate()
{
timer += Time.deltaTime;
if (timer < 1f)
{
return;
}
timer = 0f;
if (scrollRect.velocity.sqrMagnitude > 0.01f)
{
bool isOver = IsUIOverlapping(checkRectTransform, scrollViewRectTransform);
if (!isOver)
{
StartCoroutine(ImageLoader.LoadImage(originLikeIcon, likeIconImage));
likesText.text = originLikesText;
likeIconImage.gameObject.SetActive(true);
likedEmoji.gameObject.SetActive(false);
}
}
// timer += Time.deltaTime;
// if (timer < 1f)
// {
// return;
// }
//
// timer = 0f;
// if (scrollRect.velocity.sqrMagnitude > 0.01f)
// {
// bool isOver = IsUIOverlapping(checkRectTransform, scrollViewRectTransform);
// if (!isOver)
// {
// StartCoroutine(ImageLoader.LoadImage(originLikeIcon, likeIconImage));
// likesText.text = originLikesText;
// likeIconImage.gameObject.SetActive(true);
// likedEmoji.gameObject.SetActive(false);
//
// }
// }
}
... ... @@ -133,7 +133,7 @@ public class MomentItem : MonoBehaviour
//每行字50
int line = 50;
//图片、视频400
int media = 400;
int media = 580;
int momentHeight = 0;
usernameText.text = moment.username;
momentHeight+= line;
... ... @@ -190,7 +190,7 @@ public class MomentItem : MonoBehaviour
Image img = imgObj.GetComponent<Image>();
StartCoroutine(ImageLoader.LoadImage(url, img));
Transform child = imgObj.transform.GetChild(0);
child.DOScale(0.45f, 2f).SetLoops(-1, LoopType.Yoyo).SetEase(Ease.InOutSine);
child.DOScale(1.1f, 2f).SetLoops(-1, LoopType.Yoyo).SetEase(Ease.InOutSine);
Button btn = imgObj.GetComponent<Button>();
btn.onClick.AddListener(() => ImageViewerManager.Instance.ShowImage(url,moment.text,logo,moment.time));
... ... @@ -311,7 +311,7 @@ public class MomentItem : MonoBehaviour
LoadComments(moment.comments);
momentHeight+= moment.comments.Count*line;
return momentHeight+300;
return momentHeight+400;
}
... ...
... ... @@ -20,7 +20,7 @@ public class MomentManager : MonoBehaviour
//计算列表高度
//设定顶部封面高度
float coverHeight = 700f;
float coverHeight = 978.125f;
//朋友圈列表高度
float momentListHeight = 0f;
//设定底部图片高度
... ...
... ... @@ -8,7 +8,7 @@
"AppSecret": "cfd2ea641f2335a4c1e3878901b9c87b",
"BuryServer": "https://findart-test.edcc.cn/gateway/main-api/api/buryPoint/createReturnCount",
"BuryServer": "https://findart-pre.edcc.cn/gateway/main-api/api/buryPoint/createReturnCount",
"LicenseCheckServer": "https://findart.edcc.cn/gateway/auth-api/api/secret/auth/verify"
}
\ No newline at end of file
... ...
... ... @@ -14,7 +14,7 @@
"moments": [
{
"username": "祝融号",
"avatarUrl": "https://h5.edcc.cn/FriendCircle/image/head.png",
"avatarUrl": "https://h5.edcc.cn/FriendCircle/image/head.png?a=1",
"text": "地球的朋友你们好!我终于拍到火星的风景啦!马上就可以打卡火星表面了,好期待!",
"from": "来自:火星",
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