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范川铭 / UnityFrameWork

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  • UnityFrameWork
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  • GameConfig.cs
  • 1.加入通用字体 使用TMepText 保证文字得清晰图 · 9d901293 ...
    9d901293 Browse Files
    2.添加GameCheck用来做程序得一系列验证
    3.将appinfo放入百度云盘从拉去所有游戏得配置信息(暂时这样设计   用于分支合代码时会覆盖配置信息得问题)
    范川铭 authored 2025-05-23 10:32:31 +0800
GameConfig.cs 251 Bytes
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public static class GameConfig
{
    /// <summary>
    /// 是否是测试状态
    /// </summary>
    public static bool IsDeBug = true;

    /// <summary>
    /// 游戏内得配置信息
    /// </summary>
    public static SGameInfo GameInfo;
}