ItemTestPanel.cs
1.05 KB
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using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UI;
public class ItemTestPanel : BasePanel<ItemInfo>
{
public List<ItemInfo> listTest = new List<ItemInfo>();
public Button btnUpdataPanel;
public int listCount = 5;
void Start()
{
InitPanel();
btnUpdataPanel.onClick.AddListener(UpdatePanel);
}
void InitPanel()
{
for (int i = 0; i < listCount; i++)
{
listTest.Add(new ItemInfo()
{
Id = i,
IsChoose = i == 0,
IconName = i + "Icon"
});
}
InitPanel(listTest);
}
private void UpdatePanel()
{
listTest.Clear();
for (int i = 0; i < listCount; i++)
{
listTest.Add(new ItemInfo()
{
Id = i,
IsChoose = i == 0,
IconName = i + "Icon"
});
}
RefreshPanel(listTest);
}
void Update()
{
}
}