王琪诚

【任务】TAPD#

功能详情 初始化图片
配置文件 否
提交作者 QiCheng.Wang
评审人员
@@ -1041,6 +1041,81 @@ MonoBehaviour: @@ -1041,6 +1041,81 @@ MonoBehaviour:
1041 m_OnClick: 1041 m_OnClick:
1042 m_PersistentCalls: 1042 m_PersistentCalls:
1043 m_Calls: [] 1043 m_Calls: []
  1044 +--- !u!1 &634381883
  1045 +GameObject:
  1046 + m_ObjectHideFlags: 0
  1047 + m_CorrespondingSourceObject: {fileID: 0}
  1048 + m_PrefabInstance: {fileID: 0}
  1049 + m_PrefabAsset: {fileID: 0}
  1050 + serializedVersion: 6
  1051 + m_Component:
  1052 + - component: {fileID: 634381884}
  1053 + - component: {fileID: 634381886}
  1054 + - component: {fileID: 634381885}
  1055 + m_Layer: 5
  1056 + m_Name: InitImage
  1057 + m_TagString: Untagged
  1058 + m_Icon: {fileID: 0}
  1059 + m_NavMeshLayer: 0
  1060 + m_StaticEditorFlags: 0
  1061 + m_IsActive: 1
  1062 +--- !u!224 &634381884
  1063 +RectTransform:
  1064 + m_ObjectHideFlags: 0
  1065 + m_CorrespondingSourceObject: {fileID: 0}
  1066 + m_PrefabInstance: {fileID: 0}
  1067 + m_PrefabAsset: {fileID: 0}
  1068 + m_GameObject: {fileID: 634381883}
  1069 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1070 + m_LocalPosition: {x: 0, y: 0, z: 0}
  1071 + m_LocalScale: {x: 1, y: 1, z: 1}
  1072 + m_ConstrainProportionsScale: 0
  1073 + m_Children: []
  1074 + m_Father: {fileID: 1476497844}
  1075 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1076 + m_AnchorMin: {x: 0, y: 0}
  1077 + m_AnchorMax: {x: 1, y: 1}
  1078 + m_AnchoredPosition: {x: 0, y: 0}
  1079 + m_SizeDelta: {x: 0, y: 0}
  1080 + m_Pivot: {x: 0.5, y: 0.5}
  1081 +--- !u!114 &634381885
  1082 +MonoBehaviour:
  1083 + m_ObjectHideFlags: 0
  1084 + m_CorrespondingSourceObject: {fileID: 0}
  1085 + m_PrefabInstance: {fileID: 0}
  1086 + m_PrefabAsset: {fileID: 0}
  1087 + m_GameObject: {fileID: 634381883}
  1088 + m_Enabled: 1
  1089 + m_EditorHideFlags: 0
  1090 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1091 + m_Name:
  1092 + m_EditorClassIdentifier:
  1093 + m_Material: {fileID: 0}
  1094 + m_Color: {r: 1, g: 1, b: 1, a: 1}
  1095 + m_RaycastTarget: 1
  1096 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1097 + m_Maskable: 1
  1098 + m_OnCullStateChanged:
  1099 + m_PersistentCalls:
  1100 + m_Calls: []
  1101 + m_Sprite: {fileID: 21300000, guid: ca91c533a2d324ff79752f752ce4f585, type: 3}
  1102 + m_Type: 0
  1103 + m_PreserveAspect: 0
  1104 + m_FillCenter: 1
  1105 + m_FillMethod: 4
  1106 + m_FillAmount: 1
  1107 + m_FillClockwise: 1
  1108 + m_FillOrigin: 0
  1109 + m_UseSpriteMesh: 0
  1110 + m_PixelsPerUnitMultiplier: 1
  1111 +--- !u!222 &634381886
  1112 +CanvasRenderer:
  1113 + m_ObjectHideFlags: 0
  1114 + m_CorrespondingSourceObject: {fileID: 0}
  1115 + m_PrefabInstance: {fileID: 0}
  1116 + m_PrefabAsset: {fileID: 0}
  1117 + m_GameObject: {fileID: 634381883}
  1118 + m_CullTransparentMesh: 1
1044 --- !u!1 &637033551 1119 --- !u!1 &637033551
1045 GameObject: 1120 GameObject:
1046 m_ObjectHideFlags: 0 1121 m_ObjectHideFlags: 0
@@ -2799,6 +2874,7 @@ RectTransform: @@ -2799,6 +2874,7 @@ RectTransform:
2799 - {fileID: 1539898518} 2874 - {fileID: 1539898518}
2800 - {fileID: 1150663700} 2875 - {fileID: 1150663700}
2801 - {fileID: 1347929217} 2876 - {fileID: 1347929217}
  2877 + - {fileID: 634381884}
2802 m_Father: {fileID: 0} 2878 m_Father: {fileID: 0}
2803 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 2879 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2804 m_AnchorMin: {x: 0, y: 0} 2880 m_AnchorMin: {x: 0, y: 0}
@@ -3004,6 +3080,7 @@ MonoBehaviour: @@ -3004,6 +3080,7 @@ MonoBehaviour:
3004 momentPrefab: {fileID: 3024470403460670727, guid: 84e990cc6a39843419b767e24b1b1312, type: 3} 3080 momentPrefab: {fileID: 3024470403460670727, guid: 84e990cc6a39843419b767e24b1b1312, type: 3}
3005 coverImage: {fileID: 1130549156} 3081 coverImage: {fileID: 1130549156}
3006 bottomImage: {fileID: 515045581} 3082 bottomImage: {fileID: 515045581}
  3083 + InitImage: {fileID: 634381885}
3007 --- !u!114 &1539898523 3084 --- !u!114 &1539898523
3008 MonoBehaviour: 3085 MonoBehaviour:
3009 m_ObjectHideFlags: 0 3086 m_ObjectHideFlags: 0
@@ -12,6 +12,7 @@ public class MomentManager : MonoBehaviour @@ -12,6 +12,7 @@ public class MomentManager : MonoBehaviour
12 public GameObject momentPrefab; 12 public GameObject momentPrefab;
13 public Image coverImage; 13 public Image coverImage;
14 public Image bottomImage; 14 public Image bottomImage;
  15 + public Image InitImage;
15 16
16 void Start() 17 void Start()
17 { 18 {
@@ -26,6 +27,7 @@ public class MomentManager : MonoBehaviour @@ -26,6 +27,7 @@ public class MomentManager : MonoBehaviour
26 { 27 {
27 Debug.Log("最终获取到的 JSON 数据:\n" + data); 28 Debug.Log("最终获取到的 JSON 数据:\n" + data);
28 InitFriendCircle(data); 29 InitFriendCircle(data);
  30 + InitImage.gameObject.SetActive(false);
29 })); 31 }));
30 32
31 StartCoroutine(JsonLoaderManager.LoadJson("https://h5.edcc.cn/FriendCircle/json/appInfo.json","Jsons/appInfo",data => 33 StartCoroutine(JsonLoaderManager.LoadJson("https://h5.edcc.cn/FriendCircle/json/appInfo.json","Jsons/appInfo",data =>